The Game of the Century is a technologically mediated interactive performance
installation which utilises the game of chess as a means to creating
sound. Through incorporating various
wartime speeches made by politicians throughout the 20th century
into the game of chess, the competitive nature of the game is given a real-life
dimension which forces the player and indeed the listener to question the
nature of war, politics, and propaganda that has been consistently prominent
throughout human history. This board was constructed using 64 hall-effect sensors attached to an arduino microcontroller, and the sounds were processed using MAXMSP. With every game played on this board the compositional outcome is different. Filmed during lockdown by Harrison Reid.