The Game of the Century is a technologically mediated interactive performance installation which utilises the game of chess as a means to creating sound. Through incorporating various wartime speeches made by politicians throughout the 20th century into the game of chess, the competitive nature of the game is given a real-life dimension which forces the player and indeed the listener to question the nature of war, politics, and propaganda that has been consistently prominent throughout human history. This board was constructed using 64 hall-effect sensors attached to an arduino microcontroller, and the sounds were processed using MAXMSP. With every game played on this board the compositional outcome is different. Filmed during lockdown by Harrison Reid.